Monsters To Hit chance based on monster CR and player AC:
Dodge
Incorporability
Concealment
Physical resistance rating
To Hit chance total
After taking concealment, incorporability, dodge and monsters miss chance due to AC into account.
Incoming damage after Prr
Average damage
Incoming damage multiplier per monster attack
Information
The numbers are rounded to nearest 1/1000 and for some reason the number boxes uses the danish way of displaying decimals.
That is with a comma instead of dot. If you need to input a decimal number you can use either.
This site is made by Ultinoob or as my real name is
Morten Michael Lindahl